Character
Doom Marine
Who is the Doom Marine in the Agency editorial?
The Doom Marine is the protagonist of the Doom video game franchise, a soldier who fights demons. The Agency editorial names him once, in Creative.3, the interview with Higor Gomes: the interviewer jokes that Higor is the Doom Marine and asks what is so therapeutic about slaying monsters.
In short
The Doom Marine is the playable protagonist of the Doom video game franchise. In the Agency editorial he appears in Creative.3, the interview with Higor Gomes. The interviewer announces that he knows the guest's true identity and frames a question around the joke: "Considering you are in fact the Doom Marine from the Doom video game franchise", what is so therapeutic about slaying all kinds of monsters? Higor answers about the game, not about the character. He says that for him "Doom is like a Guitar Hero game": each class of demon requires a specific combination of weapons, and watching the combos being executed is like watching an orchestra.
Key facts
- Which work does the Doom Marine belong to?
- The Doom video game franchise. Creative.3 names the franchise in the same sentence that names the character.
- How does Creative.3 use the Doom Marine?
- As a joke in a question. The interviewer says the guest, Higor Gomes, is in fact the Doom Marine, and asks what is therapeutic about slaying monsters.
- What does Higor Gomes answer?
- He talks about the game. He compares Doom to Guitar Hero, because each class of demon asks for a specific combination of weapons, and calls the combos relaxing and satisfying to watch.
Who is the Doom Marine?
The Doom Marine is the protagonist the player controls in Doom, a series of first-person shooter games by id Software that began in 1993. He is a soldier who fights hordes of demons. Creative.3 does not describe the character: it uses the name as a playful identity for the interviewed guest.
How does the Doom Marine appear in Creative.3?
In Creative.3 the interviewer tells Higor Gomes that he knows his true identity and is about to reveal it. The question that follows starts with "Considering you are in fact the Doom Marine from the Doom video game franchise" and asks what is so therapeutic about slaying all kinds of monsters.
Higor answers that many people believe the essence of Doom lies in its aggressive aesthetic, but that for him "Doom is like a Guitar Hero game". There are various classes of demons and each one requires a specific combination of weapons, in the same way a player presses the buttons that match the notes. He says that watching the combos being executed is like watching an orchestra. Later in the interview he says Doom is the game he would choose to do good for his planet.
Source editions
Where this entry comes from in the Agency editorial.